You post the videoand stay in the dark.
You know how many views it got. You don't know if they watched, at what second they left, or whether your pitch landed. A view says they came in, not that they stayed. Moviie turns the lights on: the retention curve shows second by second where attention dies, and you mark the moment that sells to see how many made it there. You stop re-recording on guesswork.
A thousand views.Zero idea what happened.
The number that fills the report doesn't tell you if anyone really watched. Without the curve, you don't know where the viewer dropped, you don't know if they reached the offer, and you find out the content doesn't hold through refunds, not through the player. A video that could tell you everything, telling you only a view.
A social network counts a view at three seconds of play. The number climbs and says nothing: it doesn't separate who only loaded the player from who actually watched. You celebrate a thousand views without knowing nine hundred left in the first twenty seconds.
How Moviie solves itThe report hands you play and click, and stops there. At what minute did attention collapse? Which stretch could nobody sit through? Without the second-by-second curve, you swap the lesson, redo the creative, and blame traffic, all on a guess. The video already marked the second of the drop, nobody showed it to you.
How Moviie solves itThe moment that sells, the offer, the turn, is what matters most and what you see least. How many viewers made it there? Does half leave before? Without marking that point and measuring it, you optimize the entire VSL except the part that pays the bills.
How Moviie solves itFrom the playto the second that decides.
Moviie turns every second of video into first-party data, in the same player. You see who really hit play, follow attention second by second, and mark the moment that sells to measure how many got there. You leave the screenshot behind and go to the right cut.
Where attention dies, second by second.
The retention curve covers the whole video, from 0% to 100% of the real length. If nobody reaches the end, the tail shows up as zero, it doesn't vanish, so you see exactly how far the viewer went. The biggest drop-off point stays marked: the exact second to cut or redo.
- Retention anchored to the real video length
- Tail as zero when nobody reaches the end
- Biggest drop-off point highlighted
The number that is a real audience.
An impression is the player loading. A play is the playback starting. Moviie separates the two and measures retention over plays, not over who only opened the page. Alongside come play rate, unique users, average time, device, browser, country, and source, all first-party, with no third-party pixel.
- Impression and play as distinct metrics
- Real play rate and unique users
- Device, browser, country, and source
Mark the pitch. See how many made it.
You drop checkpoints at the moments that matter, the opening, the turn, the offer, and find out how many viewers reached each one. Mark one of them as a pitch, with an on and off switch, and measure the key selling point directly. You stop optimizing in the dark the part that pays the bills.
- Checkpoints at the key moments
- Mark a checkpoint as a pitch
- Several checkpoints, and more than one pitch, per video
A view counts who came in.Moviie counts what matters.
The difference isn't one more chart. It's measuring what moves revenue: who stayed, where they dropped, who finished, and how many reached the pitch. First-party data, in the same player.
| View counter | Moviie | |
|---|---|---|
| What counts as a view | three seconds of play | impression and play separated |
| Second-by-second retention | doesn't have it | curve anchored to the length |
| When nobody reaches the end | the tail vanishes | shows up as zero |
| Where attention drops | you guess | the exact second marked |
| Selling moment (pitch) | doesn't have it | marked and measured |
| Whose data it is | their dashboard's | yours, first-party |
A view counter tells you the video was opened. Moviie tells you where it loses and where it sells.
The curve.The whole platform behind it.
CTA tracked on the player
Your player's action button is measured alongside: how many saw it, how many clicked, at what point in the video. The conversion lands in the same dashboard as retention.
Audience by segment
Country, device, browser, and traffic source, derived from the telemetry itself. Know which screen the viewer dropped on, not just that they dropped.
Per video, in depth
Filter by period, by collection, and by video, and export CSV from any tab. Scattered data becomes a single tab, your way.
On your player, not on anyone's dashboard
The analytics is Moviie's, from the video you host. No depending on the report of a social network you don't control.
The same data via API
Pull video, collection, and audience metrics through the versioned REST, with a private token, and take the data wherever you need.
Starts in 180ms
The player opens almost on the click, delivered from the global network. Fast to watch, and every second already becomes data.
What you can seeand what it isn't.
It does. The curve goes from 0% to 100% of the video's real length, not the furthest position anyone reached. If nobody gets to the end, the final stretch shows as zero retention, it doesn't vanish from the chart. So you see exactly how far the viewer went and where attention collapsed, second by second.
An impression is the player having loaded. A play is the playback actually having started. Moviie separates the two, so you don't confuse who just opened the page with who watched. Retention and play rate are measured over plays, the correct base, and not inflated by anyone who never hit play.
You create checkpoints at the moments that matter (opening, turn, offer) and see how many viewers reached each one. A checkpoint can be marked as a pitch, with a simple on and off switch, so you measure the key selling moment directly. You can have several checkpoints, and more than one pitch, in the same video.
No. It's video engagement analytics: retention, play rate, completion, audience, and CTA, over Moviie's own first-party data. It's not a mouse heatmap or tracking who each person is: the numbers are aggregate and per anonymous viewer, "how many distinct people watched", not "who is so-and-so".
Upload a video.See where it loses and where it sells.
14-day trial to turn the lights on: second-by-second retention curve, the exact second of the drop, and how many reached your pitch. Data that's yours, on your player. No sales call.